I’m a 3D Environment and Prop Artist specialising in Unreal Engine 5 and real-time optimisation. I enjoy creating immersive environments that balance visual quality with performance, whether for VR, mobile, or other interactive platforms.

I have hands-on experience delivering real-time assets and building stylised, game-ready worlds. My work includes Reverberate, a VR experience published on Meta Quest in collaboration with Liminal VR, and the indie project Lake Salem.

I completed my Master’s in Animation, Games, and Interactivity at RMIT University in June 2025, and I continue to refine my skills in environment design, optimisation, and collaborative workflows to bring creative ideas to life.

Hari Prasath

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